#ifndef _MenuScene_H_
#define _MenuScene_H_

#include "cocos2d.h"
using namespace cocos2d;
class MenuScene :public Layer
{
public:
	static cocos2d::Scene* createScene();

	virtual bool init();
	void menuStartCallback(cocos2d::Ref* pSender);
	CREATE_FUNC(MenuScene);

	int getfinalScore();
public:
	bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);

private:
	int bgtag;
    EventListenerTouchOneByOne *listener;
};
#endif
